Jacob Pipers

Game Developer

Where to Start? Item Modeling

Introduction

This blog series will follow the workflows and progress that I contribute to a game project that involves creating a simplified version of Dungeon Siege (2002). Each week will go over the contributions and goals I have for the week. Also, Discuss the workflow and justification of process.

Goals

The Goals of this week was to obtain a knowledge of the game that will be making and to Research and understand the data models of items.

Technologies, Tools, and Resources

Summary

In Summary, I was able to get a good grasp of the data models that I can employ and In subsequent blogs, I will go into greater details.

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